![]() ![]() Fortunately, this decision will make more sense as we examine their other abilities, and once you move beyond their accuracy and wounds the comparison to standard guardsmen ends as Kasrkin have far better equipment. This might come as a bit of a shock to some, as Kasrkin are canonically “The Best of The Best of The Best,” and one wouldn’t expect them to be worse at shooting than say…Sororitas Trainees. Kasrkin come with a standard human profile, sporting an unsurprising APL 2 and 7 wounds, and a more surprising BS 4+ and 4+ save. Each choice counts as a unique option, and may only be taken once.Įach choice, aside from Troopers, may be only taken once, and you may only have a combined total of 4 Kasrkin Gunner and Sharpshooter operatives. Kasrkin Gunners – These come with 5 special weapon options: flamer, meltagun, plasma gun, hot-shot volleygun and grenade launcher.Your remaining 9 operatives are drawn from the following: In this case a Hot-shot lasgun (more on them later). In a pattern that should be somewhat familiar at this point the team is lead by a Sergeant armed with either one of several pistol and melee weapon combinations or the standard issue weapon of the regular troopers. Cadia’s finest bring 10 operatives to the table, putting them on the same level as Novitiates as the smallest of the “normal human” Kill Teams. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |